OBSIDIAN   MICA   MICA CLASSIC   GUI.NET
   
 
Obsidian  
Next Generation Lightweight Application Infrastructure Software
 
NEWS
September 18, 2005

A name change has been effected because the previous intentionally misspelled name, Xoneycomb, was the subject of way much humor, at least on the part of some people who shall remain nameless (but you know who you are :-) and who just don't understand that an 'X' looks an awful lot like an 'H' - and anyway it was hard for Google to find it with a phonetic spelling.
 

April 13, 2005
PROCESS

The website is being modified to be able to document the evolution of Obsidian. It is anticipated that exposing the process of creation will be of interest to a number of people.

The goal is to present the ebb and flow of requirements/capabilities and the positive and negative feedback these get from the design and implementation process.

Similarly many of the multitudinous designs will be evaluated as to their trade-offs vis--vis requirements and implementation pressures, as well as the overriding KISS principles - and how the decision was made regarding the final design.

And finally implementation.

More details... TECHNICAL DETAILS...

 
CAPABILITIES
Supports innovative, aesthetic, fun, explorable user-interfaces
Manages human-recognizable, application-friendly, evolution-capable, 100% persistent and versioned data and data structures
Full in-the-field upgradeability, expandability, elasticity, and longevity through a 3rd-party-friendly open-source plug-in architecture
Contagious robustness, simplicity and implementability
XML-driven
Java-implemented
   
   
APPLICATION
The application we are writing on top of the Obsidian Framework, whose name seems to change on a daily basis, is a flexible content manager for individuals who want to see and organize their data their way.
 
 
   
   
 
HISTORY

Many frameworks have been written in the past. Software Farm has also implemented Obsidian-like frameworks many times before. First as VisualADE (markup-driven GUI with event handling '91) and later as Cadabra (markup-driven universal object model and GUI '95), both used commercially. And there were many small, medium, and large-sized prototypes. Some of the experiences with these will be referred to in the Process Tracks. And of course, Mica will be one of the graphics frameworks supported by the Obsidian Framework.

Why another attempt? Because there is nothing out there that provides a solid foundation for the next generation applications that, if we can assign anthropomorphic descriptions to the vacuum their absence has created, are begging to be written.

Why will this succeed where others keep failing? Because of all the KISSES. Keep it Simple Stupid. Keep it Small Stupid. Keep it Standard Stupid. Keep it uSable Stupid.

 
   
             
     

   
       
 

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